The Dream That Will Never Die: Dreamcast Independent Gaming in 2016
I still remember the day I found out that SEGA were going to discontinue the Dreamcast. It was early 2001 and the PlayStation magazine I was reading (we used to actually read magazines back then) covered the demise of the Dreamcast before swiftly moving on to the successes of the PS2. Thanks to those successes and the massive preference for PlayStation over the SEGA Saturn the generation previous, Sony had almost single-handedly driven SEGA out of the console business leaving them to concentrate on software only from that day forth. With the Dreamcast topping out at a meagre 9 million and change in sales and the PS2 hitting the dizzy heights of over 150 million units sold, the Dreamcast was destined to be little more than a footnote in the pages of gaming history.How SEGA Shot Themselves in the Foot With the Saturn
The SEGA Saturn was an amazing console, just released at the wrong time. Prior to the launch of the Saturn, SEGA announced that the console would be released one week before the new Sony console, the PlayStation, in September 1995. Whether it was out of fear of the new kid on the block, or just an incredibly misguided marketing ploy, somebody at SEGA HQ decided it would be a good idea to surprise everybody by launching the Saturn in May as a big surprise. To everybody. Including gamers. And retailers. And developers. And publishers. Oh and forget about developing for the 32X, that’s so last month.What Qualifies As Retrogaming?
Whether or not a game or system qualifies as retrogaming is a tough thing to quantify and something that different people will often think very differently about. The ‘retro’ in the word ‘retrogaming’ is in itself a bit of a little bit misleading. Retro, by definition, is a style that intentionally evokes memories of an older style that has since gone out of fashion.
The PlayStation 4 launched with a 500 gigabyte hard drive. How adorable! They think 500 gigabytes is enough data!PlayStation 4: Where Are We Now?
We will be looking back at the PlayStation 4’s original launch and seeing how the system has changed since then. As well as looking at where the console is headed in the future and what we would like to see.